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西顾视频推出16K超高清VR视频方案,SEIZE来了!

2018年12月22日,第五届 VRplay 虚拟娱乐嘉年华活动于北京举办,约有500多名VR爱好者们参加了此次活动。本次大会以“让一部分人先酷起来”为主题,进行了为期一天的VR狂欢。

On December 22nd, 2018, FXG joined the 5th installment of VRplay Virtual Entertainment Festival in Beijing, joined with over 500 VR enthusiasts and various media outlets.



本次VRplay活动中,FXG向现场的VR爱好者们展示了我们最新研发的16K超高清VR视频方案,这项可大幅提高当前VR视频清晰度的革命技术,立刻吸引了在场爱好者的纷纷体验,许多爱好者反映这是他们目前见到过最清晰的VR视频。

FXG VR, a tech start-up from Hangzhou, China, debuted our latest solution, a 16K 3DVR suite of services, including our own patented stitching software, media encoder, player and camera. This revolutionary technology greatly improves video clarity as opposed to current VR video solution. VR enthusiasts who tried the demo said that it was the clearest VR video they had ever seen.



作为一家一直从事深度沉浸式内容的技术研发与制作的创业公司, 早在2016年底, FXG公司创始人即研发出了ET-2 3DVR摄像机 — 一款可支持3D VR及6DoF视频的专业级高清8K摄像机,宣示了其向深度沉浸式影视迈进的决心。而时隔两年,FXG于本次活动上,又继续推出了业内第一款专业级16K VR摄像机及16K播放器整体解决方案——SEIZE。

The tech start-up which was established in 2016, releasing its ET-2 3DVR camera shortly after, has been actively engaged in the R&D scene for high resolution 3DVR video, and especially DIVE (Deep Immersive Visual Experience) content, and after two years of research and development efforts they’re releasing the world’s first professional 16K 3DVR camera, as well as professional grade 16K stitching, post processing and content playback solution.



此款相机并未公开发售,活动现场,FXG CTO李文松分享了相机的信息及整套解决方案。“SEIZE”相机拥有16个镜头,单目4K分辨率,整机结构紧凑,外径小于16CM,节点距离业内最小,安全距离仅50CM。可实现 16K 超高清VR视频,并支持3DVR/6DoF视频。

Wilson Lee, FXG’s CTO and co-founder, presented the camera at the event, highlighting its16 lenses, monocular 4K resolution, and a compact body with an outer diameter of slightly less than 16CM, allowing it to achieve such high resolution, while maintaining the smallest safe distance in the world, at only 50 CMs, less than half of most 3DVR cameras on the market, meaning FXG can capture shots at much closer distances and in smaller areas without any blurriness or artifacts. SEIZE’s unique stitching algorithm and high resolution also adds support for 6DoF video, meaning viewers are not just limited to looking around, but they can also lean in all directions, and get closer to objects and the video will react accordingly.



CTO李文松还在现场公布了16K超高清播放器 SEIZE Player,采用了自定义切片式编码以及最新的第二代VR8十六面体投影格式,存储效率更高,连续性更好,并有利于硬件压缩算法。该播放器在PC端,GTX 1050以上显卡实现相当于ERP(标准圆柱) 16K分辨率;在RTX 20系列显卡可达ERP 20K~24K分辨率;在小米VR一体机(原生4K硬解码)也可实现相当于ERP 8K分辨率效果。

CTO Wilson Lee also announced the 16K ultra-high-definition SEIZE Player on the spot, using custom slice coding and the latest second-generation VR8 hexahedral projection format, which has higher storage efficiency, better continuity, and is beneficial to hardware compression algorithms. The PC based client can achieve ERP 16K resolution playback using only a GTX 1050 equivalent or above graphics card, 20-24K using an RTX 20XX series card, and ERP 8K using native hardware decoding on the Oculus GO AIO headset.



FXG相信16K整体拍摄+后制+播放方案,配合即将上市的一批4K、8K超高清VR头显和一体机,将会给消费者带来震撼的沉浸感视觉体验,促进VR内容市场消费。

FXG believes that our 16K video solution (shooting + post-production + player), with the upcoming 4K & 8K Ultra HD VR headsets and AIOs, will bring more exciting and immersive visual experiences to consumers, and motivate more people to adopt home based VR entertainment systems.




值得一提的是,著名机构IDC最新发布的报告显示,第三季度VR行业消费止跌反弹,且2018年第三季度AR/VR头显出货量同比增长9.4%,结束了连续四个季度下滑。其中VR头显占比为97%,小米与Oculus联合打造的小米VR一体机和Oculus Go总销量遥遥领先。这项数据让也让我们相信之后的VR行业会走出寒冬,最终大幅走向C端市场。

A recent industry report by IDC, a global market intelligence firm showed that consumption rates of VR rebounded in the third quarter, and year-on-year growth of VR/AR headset sales is 9.4% in the third quarter of 2018, ending a four-year decline in consumption volume. Among them, the VR headset accounted for 97%. And total volume of Xiaomi VR AIO and Oculus Go created jointly by Xiaomi and Oculus is far ahead. This data makes us believe that the VR industry will move from the cold winter and eventually to the consumer market substantially.



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